THE SERVER / 2x TRIO

This is CORE.

Explore CORE: 2x building-resource gathering, 1.5x sulfur and scrap, teams of three, normal research and workbenches, and earned objective rewards.

Status unknown

Small teams, deliberate progress.

CORE is PEPEL's first launch: 2x building-resource gathering, 1.5x sulfur and scrap, teams of up to three and familiar Rust progression. Research and workbenches retain their role. Travel stays on the map.

The connection address is shown only after a current online heartbeat.

Rust landscape at dusk

CORE rates

Wood, stone & metal gathering
2x
High quality metal ore gathering
2x
Sulfur ore & sulfur gathering
1.5x
Scrap gathering & fresh crate scrap
1.5x
Team limit
3 players
Research
Normal blueprints
Workbenches
Required
Teleports
Disabled

Earned economy

Finish contracts and events for earned credits. Credits are scoped to CORE and the current wipe. They cannot be bought for real money.

Rewards and objective steps

Wipe information

Published map-wipe target: Not published.

Dates are scheduled targets, not confirmation that a reset has happened. Wipes are performed during announced maintenance. Published times use UTC.

Premium daily clocks continue across wipes; missed days do not accumulate.

Current telemetry

Specific resources, ordinary gear.

The 2x gathering list is wood, stones, metal ore, metal fragments and high quality metal ore. Sulfur ore, sulfur and scrap use 1.5x. Freshly generated loot-container scrap is 1.5x; reopening a container does not multiply it again.

Animal harvests such as meat, leather, fat and bone, along with food and cloth, are unchanged. Refined high quality metal is not separately multiplied. Other container components and gear retain their ordinary quantities. Contract and kit rewards use their published exact amounts.