CORE rates
- Wood, stone & metal gathering
- 2x
- High quality metal ore gathering
- 2x
- Sulfur ore & sulfur gathering
- 1.5x
- Scrap gathering & fresh crate scrap
- 1.5x
- Team limit
- 3 players
- Research
- Normal blueprints
- Workbenches
- Required
- Teleports
- Disabled
Explore CORE: 2x building-resource gathering, 1.5x sulfur and scrap, teams of three, normal research and workbenches, and earned objective rewards.
CORE is PEPEL's first launch: 2x building-resource gathering, 1.5x sulfur and scrap, teams of up to three and familiar Rust progression. Research and workbenches retain their role. Travel stays on the map.
The connection address is shown only after a current online heartbeat.

Finish contracts and events for earned credits. Credits are scoped to CORE and the current wipe. They cannot be bought for real money.
Rewards and objective stepsPublished map-wipe target: Not published.
Dates are scheduled targets, not confirmation that a reset has happened. Wipes are performed during announced maintenance. Published times use UTC.
Premium daily clocks continue across wipes; missed days do not accumulate.
Current telemetryThe 2x gathering list is wood, stones, metal ore, metal fragments and high quality metal ore. Sulfur ore, sulfur and scrap use 1.5x. Freshly generated loot-container scrap is 1.5x; reopening a container does not multiply it again.
Animal harvests such as meat, leather, fat and bone, along with food and cloth, are unchanged. Refined high quality metal is not separately multiplied. Other container components and gear retain their ordinary quantities. Contract and kit rewards use their published exact amounts.